This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Hah, thanks guys. Yea i was going to go for a texture over the body and then i decided to do a bricky effect. I think it turned out nicely . Cant really say that though until its done, i still do not have any texture overtop (brick type) nor do i have the proper metal for the gauntlets i think. Now its time for tweaking, texturing and posing . Heres 2 new images of the fully attatched golem, with no smooth modifiers. I have decided just to link these two pictures and some of the past ones to my server seeing i dont want to be hoggin space with all these images.
Ok, here is a Image of my Golem with textures applied. Well, this was the best one i could find, yet its still not too good. Next is time for the pose for my final image .
"I should call you sugar maple tree cause i'd totally tap that" haha
alright . I will work on those then, i dont really know exactly what to do with them though . I think what i am going to do right now though is increase the size of this guys hands.. seeing they are too small for what i pictured. I truly need more experience in maya though kurt because, I really dont know what i could do to them.. hahaha. Ok, i will see what i come up with.. maybe i could make a alpha map which puts some cool LOTR style text into them . I dont even know how to make a alpha map though, better start learning.. lol. Ok thanks kurt, and I will post later tonight when i think the model is ready for a pose.. and then i will post tommorow most likely.. "the final picture".
"I should call you sugar maple tree cause i'd totally tap that" haha
Very nice model for such little time.
For every good model you made I wish I had a dime!
Because if I did, I would have money.
Then I could move to Florida where it's still sunny!
Anyway, good job; keep up the good work.
Don't sit at your computer too long or you might go berserk!
LOL, great stuff darkware. Damn, I cant rhyme like that if i tried. I have lost letter grades over that stuff in english class.. lol. .. im just at the moment trying to figure out how to make certian details on the braces...Ttyl, cya
"I should call you sugar maple tree cause i'd totally tap that" haha
Ok, just letting kevin know or whoever the judges are that I will have my Final Picture in the NEWBIE category tonight. If I cant get an image then the most recent image is my entry. Cya
"I should call you sugar maple tree cause i'd totally tap that" haha
Ok, here is my FINAL render for this competition, I am entering as a NEWBIE. This model took me around 50-70 hours because its my first real model that i made.
:banana: Golem is done! :banana:
"I should call you sugar maple tree cause i'd totally tap that" haha
Hah, thanks shiver, undseth, hidalgo. And yea, it does look a bit like "the thing" never even thought of that, i think he looks a bit more.. like the hulk.
"I should call you sugar maple tree cause i'd totally tap that" haha
hmm, very good )v( . Looks kind of like, "the ring" on his body, from lord of the rings. Did you think of adding an elvish tongue on the rings? or not enough time?
Don't ask, Half the time I don't even know what I'm doing myself.
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