Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 22-03-2008, 06:42 AM   #1
Jay
Senior Modeler - Framestore
 
Jay's Avatar
 
Join Date: Feb 2003
Location: UK
Posts: 6,234
Thanks: 39
Thanked 425 Times in 381 Posts
Default ITV April 6th

Hey All

i found out today that the TV series i worked on will be aired on Sunday April 6th at 10pm.

Its all in 3d and from the stuff Ive seen in the edit it looks pretty good, though not all to my taste, however, the models and the renders look beautiful (maya and renderman)

Heres a link to the site where they have a couple of excerpts from the show plus a small gallery of some of the characters that will appear.

Not sure if our American or other european brethren will see it but keep a look out for it anyway.

heres the link http://www.itv.com/entertainment/comedy/headcases/

Its basically a massive piss take on the world of celebrities and politicians in a Toy Story style

cheers
Jay
Jay is offline   Reply With Quote
Old 22-03-2008, 07:34 AM   #2
gster123
Moderator
 
gster123's Avatar
 
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Thanks: 1
Thanked 51 Times in 45 Posts
Default

Nice one Jay!!
__________________
"No pressure, no diamonds" Thomas Carlyle
gster123 is offline   Reply With Quote
Old 22-03-2008, 08:09 AM   #3
Jay
Senior Modeler - Framestore
 
Jay's Avatar
 
Join Date: Feb 2003
Location: UK
Posts: 6,234
Thanks: 39
Thanked 425 Times in 381 Posts
Default

Cheers Steve

_Jay
Jay is offline   Reply With Quote
Old 22-03-2008, 09:02 AM   #4
publicFunction
Senior Software Developer
 
publicFunction's Avatar
 
Join Date: Jan 2005
Location: Livingston, Scotland
Posts: 1,701
Thanks: 1
Thanked 23 Times in 23 Posts
Default

Jay,

Did u get credited for this?
__________________
Chris (formerly R@nSiD)
Twitter
When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix
Winner SM VFX Challenge 1
3rd Place SM SteamPunk Challenge (May 2007)
publicFunction is offline   Reply With Quote
Old 22-03-2008, 09:13 AM   #5
Jay
Senior Modeler - Framestore
 
Jay's Avatar
 
Join Date: Feb 2003
Location: UK
Posts: 6,234
Thanks: 39
Thanked 425 Times in 381 Posts
Default

Not sure how they are going to do it. Its ITV so they may cut down on credits because they like their adverts.

So either look out for Redvision Ltd - London - Manchester as a whole
or they may split them and credit us under the studio we were 'stationed' at

Im hoping to see my name up there ....


cheers
Jay
Jay is offline   Reply With Quote
Old 22-03-2008, 12:21 PM   #6
Al_mullin
Subscriber
 
Join Date: Sep 2006
Location: Cumbria, UK
Posts: 61
Thanks: 0
Thanked 0 Times in 0 Posts
Default

well done Jay, its good to see peoples work in production

looks good
Al_mullin is offline   Reply With Quote
Old 22-03-2008, 03:31 PM   #7
mastone
Maniacal boy king of Babylon
 
mastone's Avatar
 
Join Date: Aug 2005
Location: the netherlands
Posts: 1,605
Thanks: 1
Thanked 59 Times in 58 Posts
Default

I saw Victoria Beckham, Pamela and i believe a Bruce Willis caricature, Funny models
mastone is offline   Reply With Quote
Old 22-03-2008, 06:14 PM   #8
Jay
Senior Modeler - Framestore
 
Jay's Avatar
 
Join Date: Feb 2003
Location: UK
Posts: 6,234
Thanks: 39
Thanked 425 Times in 381 Posts
Default

Al_Mullin

Many thanks

Mastone
Its Katie Price (aka Jordan not Jamela)

cheers
Jay
Jay is offline   Reply With Quote
Old 23-03-2008, 05:55 AM   #9
t1ck135
Registered User
 
t1ck135's Avatar
 
Join Date: May 2004
Location: UK
Posts: 1,991
Thanks: 0
Thanked 0 Times in 0 Posts
Default

those are great 3D caricatures
were you involved in making some or all of them jay?

Simon
__________________
Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
t1ck135 is offline   Reply With Quote
Old 23-03-2008, 07:05 AM   #10
Jay
Senior Modeler - Framestore
 
Jay's Avatar
 
Join Date: Feb 2003
Location: UK
Posts: 6,234
Thanks: 39
Thanked 425 Times in 381 Posts
Default

Hey Si

Yeah I was involved in a lot of character work. The studio has a Manchester and London Division, and I was based in London and was literally the only Character modeler guy there along with the character concept artist, Mark Reeve, who has work for DC Comics in the past, great guy and very funny, there were 3 other character dudes up in Manchester. the rest of the people there were animators or editing or prop building.

I built 30 out of 60 of the main characters in the end and corrected alot of models with bad topology, or ones that Mark didnt feel matched the original designs, although there was a bit of room to let stuff thru if we couldnt match it pic for pic. I really complained some days because the stuff was so bad that was coming from Manchester, I would end up wasting 2-3 days just figuring what the hell was going on with the geo...and uv layouts too, some of it was enough to make you go blind. So by the end of the contract, they gave me all the more difficult characters to make. I was bashing out characters from scratch in and around 3 days, 4 at the max if changes were needed to accomodate mocap or directorial comments.

I remember one day getting an email from one of the guys in Manchester, basically handing me his model in defeat of not being able to create good loops around the eyes. It then took me two days to redo the head, I could have made it from head to toe in 3 days as I said.

On the whole it was a great few months work and I learned alot and was also happy to pass on my knowledge to the even the senior animator guys as they were more involved on other projects which involve 3d matte painting and camera moves etc or blowing the crap out of stuff. All in all it was awsome!!

I really hope everyone is inspired when they see it, the quality is just great, it has a nice style.

sorry for the long answer
Jay
Jay is offline   Reply With Quote
Old 23-03-2008, 10:40 AM   #11
publicFunction
Senior Software Developer
 
publicFunction's Avatar
 
Join Date: Jan 2005
Location: Livingston, Scotland
Posts: 1,701
Thanks: 1
Thanked 23 Times in 23 Posts
Default

So really you were doing a Supervising Character Artists job, whilst being a Character Artist.

Tough break, but at least you learnt a lot and saw the quality of work from others. Get it on your CV and get an entry into IMDB m8
__________________
Chris (formerly R@nSiD)
Twitter
When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix
Winner SM VFX Challenge 1
3rd Place SM SteamPunk Challenge (May 2007)
publicFunction is offline   Reply With Quote
Old 23-03-2008, 10:49 AM   #12
Jay
Senior Modeler - Framestore
 
Jay's Avatar
 
Join Date: Feb 2003
Location: UK
Posts: 6,234
Thanks: 39
Thanked 425 Times in 381 Posts
Default

R@nSiD

Yeah pretty much, but I wouldnt say it was a tough break, it was just an eye opener in terms of seeing how other character artists work, which was disappointing in some respects, maybe Im just a hard task master when it comes to the modelling of such things...

Again an awsome experience...


Yeah its on the cv already, IMDb is a good idea for sure.

cheers for now
Jay
Jay is offline   Reply With Quote
Old 23-03-2008, 11:25 AM   #13
Jay
Senior Modeler - Framestore
 
Jay's Avatar
 
Join Date: Feb 2003
Location: UK
Posts: 6,234
Thanks: 39
Thanked 425 Times in 381 Posts
Default

Ive just been notified by a friend at the Sun Newspaper of the video of Nicolas Sarkosy, have a scroll down

http://www.thesun.co.uk/sol/homepage...icle968436.ece

I did the model and textures on the character, the set was put together by Luke Dodd, the main animation is mocap which was edited also by Luke.

Cheers and enjoy

Jay
Jay is offline   Reply With Quote
Old 23-03-2008, 04:29 PM   #14
t1ck135
Registered User
 
t1ck135's Avatar
 
Join Date: May 2004
Location: UK
Posts: 1,991
Thanks: 0
Thanked 0 Times in 0 Posts
Default

cool its good to know what you were involved in and how it developed into the final result (which does look great)
I'm also a bit surprised that employed 3D modellers couldnt do the job to task - gives us wannabes a bit more confidence

Simon
__________________
Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
t1ck135 is offline   Reply With Quote
Old 23-03-2008, 04:51 PM   #15
Jay
Senior Modeler - Framestore
 
Jay's Avatar
 
Join Date: Feb 2003
Location: UK
Posts: 6,234
Thanks: 39
Thanked 425 Times in 381 Posts
Default

Hi Si

I wouldnt say couldnt do it, I think was a a case of wouldnt some days. But as it was an eye opener and a surprise. I know a a couple of guys were fresh out of college as well but I dont want to make excuses


Cheers glad you like it all so far

Jay
Jay is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.