Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 16 17-02-2010 , 11:38 PM
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i was able to make a representation of a person with 24 primitives but i can easily cut that down by 12 and you'd still understand that it's meant to be a person




that's a "Ch" pronounced as a "K"

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# 17 17-02-2010 , 11:39 PM
EduSciVis-er
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Sorry to keep posting, but one more thing if anyone's still stuck or confused. You're allowed to do a bunch of different things in your thread, and at the end you can pick your fav (or the one that gets the best response) as your entry. Just take 5 minutes and arrange a few cubes, post a screenshot, and then go from there.

# 18 18-02-2010 , 06:10 AM
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Quick tip for quickly creating poly primitives. Hold shift, right-click with no geometry selected, and you'll get a handy marking menu for quickly creating objects.

And I didn't answer hammer's last question, sorry no booleans.

# 19 18-02-2010 , 05:41 PM
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I think I'm going to jump in on this one.


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# 20 19-02-2010 , 07:07 AM
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oo, haven't seen anything from you GecT for a couple thousand years :p

stwert, we can use light linking right?
i know you said no photoshop but can we use it to multiply an AO render?

also, i didn't know there was a poly-disk until now...




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 21 19-02-2010 , 06:13 PM
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ok i've made a scene, can i add procedural bump maps?

# 22 19-02-2010 , 09:25 PM
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Light linking is fine, AO multiply is fine, bump-mapping... well we said no textures, but if you post with and without, I guess it's okay... what does everyone else think?

Chirone, yeah I just discovered the disk as well.

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