Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 21-02-2006 , 09:48 PM
Registered User
Join Date: Dec 2005
Posts: 11

nodes

Hi everyone.
I have a simple question. Sometimes, after I create an object in hypergraph, two distinct nodes are created (transform and shape) in place of one. Why does it happen?
Thanks in advance.

# 2 27-02-2006 , 02:40 PM
Falott's Avatar
Registered User
Join Date: Jan 2005
Location: vienna
Posts: 1,095
because every kind of information is stored in a node. that´s the basic idea behind the program. create a cube - you get a transform and a shape node. split an edge from the cube and you get a polySplit node. whatever action you perform a node is created which stores the corresponding information.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads