Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 28-05-2012 , 05:06 PM
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Transformers 1's cube

Friends,
This is my first post, Hope u guys help me out..
I'm working on creating a cube(movie transformers), that starts falling towards earth and catches fire as in the first scene of a movie.
I tried few things..
is it good to do by fluids?
or by particles?
and i tried with fluids, color and incandescence of fire was good, but the fire doesn't catch from the front face, since i applied emit from object.. object doesnt actually get covered with fire..
so how to do it?

I'd be grateful if u guys help..

# 2 28-05-2012 , 09:17 PM
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# 3 08-06-2012 , 10:28 AM
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Here is a good tutorial on nparticals and fluids.................dave

https://simplymaya.com/autodesk-maya-...=192&sub_cat=0

Hi Dave, i tried with particle emitter, everything looks good except one thing..
i.e., cloud particles flicker while catching fire to the object(cube), i keyed opacity and emission rate so that at the beginning fire might flow smoothly and cover the whole surface.. opacity works well, but fire particle flicker.. so is there any way to considerably reduce the flickering effect of particle emission..? it's not happening even after scaling the rate by speed..

# 4 08-06-2012 , 10:32 AM
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Could you post a little of the animation and how are you rendering it..............dave




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# 5 08-06-2012 , 11:25 AM
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yeah.. and i did a very low quality software rendering.. intermediate quality..
and the clip i posted is bit older.. i solved that corner flickering problem.. but not the whole flickering effect..
the snapshots are increasing in frame no.s respectively..


Last edited by PrashantFX; 08-06-2012 at 11:49 AM.
# 6 08-06-2012 , 11:40 AM
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sorry, quality is low.. if not okay, i'll send images.. thank u..

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Attached Files
File Type: zip fire_particles1.zip (78.4 KB, 212 views)

Last edited by PrashantFX; 08-06-2012 at 11:47 AM.
# 7 08-06-2012 , 03:08 PM
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The quality of the video is to low I cannot see it flickering give mental ray a try............dave




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# 8 08-06-2012 , 06:06 PM
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well, i dont have permissions to upload a movie file, and a zipped file more than 1MB, so had to compromise on quality, this attachment is clear so that u can to see the problem..

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File Type: zip output1.zip (457.3 KB, 218 views)
# 9 08-06-2012 , 07:20 PM
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Did you try rendering in mental ray?...............dave




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# 10 08-06-2012 , 08:28 PM
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yeah.. this attachment is of mental ray rendering.. same thing.. by the way i didn't use much attributes of rendering..(just a low quality rendering to check the flow) and i think i'm not making it clear.. i'm comparing my work to the transformers' scene.. where cube enters the earth's space.. so u could help me with the ways of doing it.. i tried with fluids also.. but result is not as good as this..
the attachment with this post is different than that last attachment bcoz i just decreased the opacity level.. here it quickly covers the whole surface.. i wanted it to be slow flow sir..

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File Type: zip mental_ray.zip (580.6 KB, 212 views)
# 11 08-06-2012 , 08:55 PM
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Thats not to bad, I noticed a little flickering at the beginning is that whats bothing you. How are you animating it are you using keys.............dave




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# 12 09-06-2012 , 09:25 AM
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Thats not to bad, I noticed a little flickering at the beginning is that whats bothing you. How are you animating it are you using keys.............dave

yes, that's bothering me. I keyed object, emission rate and opacity(transparency).

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