Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 21-04-2006 , 03:57 PM
bcrichplayer's Avatar
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Join Date: Apr 2006
Location: Perth Australia
Posts: 87

polygon stitching

how do u stitch two polygon objects together?

# 2 21-04-2006 , 04:47 PM
blackstrings's Avatar
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Join Date: Apr 2006
Location: United Sates
Posts: 79
I'm still pretty new to maya, but here's what i would do.

I would merge two or more vertexes together.
to do that, combine the two polygons--shift select two polygon > combine

then go into vertex mode > select two or more vertex > snap vertexes together that you want to be togehter using the move tool and with (snap onto ponts) checked on.

Then > edit polygon > merge vertex

Do that to all the vertex that will be combining the two poly edges together

Not sure if that's any help, but yeah, just thought i give it a shot


9 months into Maya...and still learning...
0 experience with any other 3D programs
# 3 22-04-2006 , 01:52 PM
bcrichplayer's Avatar
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Join Date: Apr 2006
Location: Perth Australia
Posts: 87
I manage to answer my own question with a tutorial i saw. Realised i has to mirror the object and then i could use that soften/harden tool to remove the seam.

Still learning and trying to model.


)8( Some people make it look easy to create scenes.

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