Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 31 23-05-2006 , 09:20 AM
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and so i have been user added image

https://media.putfile.com/punch2-80

i still need to make the second punch look more forced but this is basically it. The animation is running as bit slow but this is because it was put together in Movie maker :angery:

C&C welcome


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# 32 23-05-2006 , 12:34 PM
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yeah, the second punch is a bit *pansy-ish* but, the rest of the animation is great!


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# 33 25-05-2006 , 07:34 AM
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Nice going some guy user added image

To add more emphasis to the second punch, dont move/rotate the right shoulder forward too much during the recovery of the first punch. Then let it snap through at a fast pace and see how much more powerful it will make it look.

Si


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# 34 26-05-2006 , 03:21 PM
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Good work someguy, I am going to use some MDL's from HL2 now.

thanks for the stuff, good luck with animation.

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# 35 27-05-2006 , 12:42 PM
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# 36 28-05-2006 , 07:14 AM
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If you want to give the second punch some more "force" you can try playing with elbow. try to move its pole vector towards the sky as he is punching.


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# 37 28-05-2006 , 07:22 AM
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OK, i'll give that a go user added image


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# 38 30-05-2006 , 02:17 PM
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yeah good point eddieson, if you punch hard with the rear arm then it'll be more compressed initially (bent) and then the force will come more rounded as the left shoulder snaps back and the right shoulder* drives the arm forward.
* more shoulder = more effort and force
At the minute the force is coming through upwards from the elbow only and gives it a weak effect.

Its improving well though some guy, you should have some cool animations by the end of the challenge user added image

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# 39 02-06-2006 , 02:58 PM
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https://media.putfile.com/punch4

this will probably be the finished product because i want to get to work on the sequence (Witch'll probably be a death sequence)


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# 40 02-06-2006 , 03:26 PM
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thats actually very gooduser added image


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# 41 02-06-2006 , 11:27 PM
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Thanks user added image


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# 42 03-06-2006 , 05:13 PM
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Yeah, great work some guy - though there is something still bothering me about the second punch - it just seems to lack the force of the first punch. Not sure why though - maybe because he is not leaning into it so much, though I am sure others can give much better advice. Excellent work.

# 43 06-06-2006 , 07:31 AM
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Why does he just all of a sudden lean back after he is done punching?


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# 44 06-06-2006 , 10:39 AM
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oh, i forgot to explain that.
it is a punching combo. that is a dodging sorta move. I should make it more obvious though.


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# 45 07-06-2006 , 08:40 AM
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Very good puching combo user added image
Want to see your first steps on your sequence too user added image
Hope it goes well


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