Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 46 19-02-2007 , 05:34 PM
t1ck135's Avatar
Registered User
Join Date: May 2004
Location: UK
Posts: 1,991


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 47 19-02-2007 , 06:49 PM
THX1138's Avatar
19 year Veteran
Join Date: Sep 2002
Location: U.S.A.
Posts: 2,140
The beard is looking really nice.user added image Are you going to add the same level of detail for hair on his head?

# 48 19-02-2007 , 07:10 PM
t1ck135's Avatar
Registered User
Join Date: May 2004
Location: UK
Posts: 1,991
cheers THX1138 user added image
I'm not sure about the hair being super detailed as the mesh is already up to 250k polygons in Mudbox. Depends how much this computer will take user added image

Quick update on reshaping the hair and adding some more detail. Also altering the ear angles and a little tidy up:
https://www.flash-fx.net/3D/images/ro.../hadrian15.jpg


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 49 19-02-2007 , 09:32 PM
goksimaster's Avatar
Registered User
Join Date: Jan 2005
Location: Beograd
Posts: 121
the ears are strange , flat but everything else except the eyes is gooduser added image


goksimaster
# 50 19-02-2007 , 09:46 PM
t1ck135's Avatar
Registered User
Join Date: May 2004
Location: UK
Posts: 1,991
cheers for the crit goksimaster user added image
I'm not too happy with the ears either, like you say they are a little flat. I've beefed them up a bit but not enough yet. I've also popped in the eyeballs to help with the eyes a little.

Well nearly there for this model, think I'm gonna go back and remodel the hair/beard on the previous chap and see how that goes. I've also learned lots about mesh densities and how important they can be when importing/exporting between programs so its all good stuff user added image
Think I need to change the camera settings so that the angles look better but that can wait user added image

https://www.flash-fx.net/3D/images/ro...hadrian16b.jpg

https://www.flash-fx.net/3D/images/ro...hadrian16a.jpg

https://www.flash-fx.net/3D/images/ro...hadrian16c.jpg


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 51 19-02-2007 , 10:07 PM
MrTerminator's Avatar
Registered User
Join Date: Jul 2006
Location: Germany
Posts: 195
Nice model man. Keep up the good work. user added image

# 52 19-02-2007 , 10:14 PM
arran's Avatar
Registered User
Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
it's looking really great t1ck.

I think the problem with the eyes is that the lower lid looks the same width all the way along as it goes under the upper lid. I might pronounce the overlap and also make the lower lid less wide as it goes under. Hope that makes sense. user added image

# 53 19-02-2007 , 10:50 PM
MrTerminator's Avatar
Registered User
Join Date: Jul 2006
Location: Germany
Posts: 195
??????
I don't understand. Perhaps my english knoledges are debt. user added image

# 54 19-02-2007 , 11:42 PM
Some Guy's Avatar
Subscriber
Join Date: Apr 2005
Location: Wagga Wagga, Australia
Posts: 1,432
Hello,
I should have seen this sooner. It is looking really good. I like the eyes like they are cause they look like they are stone (I assume you want it to look like a statue)The only thing i can see is the ears are a litle off and the neck looks like it has a tumor or somthing. user added image


"If Less is more then think how much more more would be..."


Winner June 2009 Spaceship Challenge
# 55 21-02-2007 , 08:33 PM
t1ck135's Avatar
Registered User
Join Date: May 2004
Location: UK
Posts: 1,991
MrTerminator - thanks user added image

arran - yeah I know what you mean about the eyes - I've not actually touched them so a little playing (along with adding eyebrows) should help a little

Some Guy - cheers, yeah just seen the 'tumour' like bit in the neck - it must have been somewhere I forgot to smooth off after playing user added image
The ear just needs some more bending to match the original ref but I have been working off multiple refs and some are not as pronounced as that so its just a case of guessing at what would be better.

Realistically I should actually go back to the base maya mesh and tweak the eye/ear sections and have a go at rescuplting from scratch. It would definitely help having the hair and beard blocked in on the mesh and added with quite a lot of lines/edgeloops as it would mean that I could get a lot more detail in those areas. Maybe a play with subdiv patches before importing into mudbox might be the way...

Si


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 56 21-02-2007 , 09:58 PM
THX1138's Avatar
19 year Veteran
Join Date: Sep 2002
Location: U.S.A.
Posts: 2,140

cheers, yeah just seen the 'tumour' like bit in the neck - it must have been somewhere I forgot to smooth off after playing

Nooo, it is not a tumah..at all!!!


Sorry T1ck135, just had to say that. I watched 'Kindergarden Cop' not too long ago. :p

# 57 21-02-2007 , 11:21 PM
younglion's Avatar
Registered User
Join Date: Jun 2005
Location: t-dot
Posts: 646
great modeling, the part that strikes me and maybe you have noticed it is the eyebrow area, its too sharp.

# 58 22-02-2007 , 11:24 AM
t1ck135's Avatar
Registered User
Join Date: May 2004
Location: UK
Posts: 1,991
lol THX1138 though I'm a bit worried you admitted to watching kindergarten cop user added image

younglion - cheers for pointing that out, I forgot to add some eyebrow detail there so it'll be going on soon user added image


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 59 04-03-2007 , 01:54 AM
THX1138's Avatar
19 year Veteran
Join Date: Sep 2002
Location: U.S.A.
Posts: 2,140
Lol, Kindergarden Cop was a good flick. I liked it alot.

Anyway, Glad to see that you finnished your entry! Very nice job on the topology!

I will be posting my final entry really soon. I'm just tyding up on a few things, and tweaking the body topology just a little bit more.

# 60 04-03-2007 , 02:11 AM
Some Guy's Avatar
Subscriber
Join Date: Apr 2005
Location: Wagga Wagga, Australia
Posts: 1,432
Very good entry user added image

When i watched Kindergarden cop i was half expecting arnold to turn around and shoot one of the kids.


"If Less is more then think how much more more would be..."


Winner June 2009 Spaceship Challenge
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is Off | HTML code is Off

Similar Threads