Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 14-11-2010 , 12:41 PM
Registered User
Join Date: Sep 2009
Posts: 61

blend shapes

Can we get a job in rigging(maya) w/o blendsahpes like in video games.

is it too difficult.

# 2 14-11-2010 , 05:31 PM
hamidz90's Avatar
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Join Date: May 2010
Posts: 37
yeah you can, and i believe the position is called technical animator

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