This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Small update. Started on the interior. There are some creases on the centre line. I only duplicated the geo but have not yet combined them. Will do that after UVs.
Had some time to tinker on the interior a bit more. Still need to to do the heater/AC box on the passenger side. (Unfortunately it is visible from the inside). All geo are now UV mapped.
Looking nice Pixal, are we going to get the show room look or some thing with a little dust and scratches, I think you know with one I would like.......................dave
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