This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Finally, I'm working on my first real project... Before, I only did tutorials, learning maya. And now trying my skills out
So, my first project is a car... Can you see what car? First I tried modelling a BMW 6 Coupé, but it was a bit too hard, so I decided that I should try a car with a more simple shape...
I know there are some errors in the mesh, but not real big one's that cant be fixed And you don't really see them in the wireframe, only when I render it.
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