Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 01-10-2005 , 10:21 AM
Subscriber
Join Date: Jul 2005
Location: Dublin
Posts: 25

Apache 70% ish done

This is my Apache so far. I went from "What's a polygon?", to this after kari brown's tutorial. Worth every cent.

Attached Thumbnails
# 2 01-10-2005 , 12:26 PM
Subscriber
Join Date: May 2005
Location: Denmark
Posts: 118
It looks amazing. Great work so far.


Maya 4 ever baby!
# 3 01-10-2005 , 02:49 PM
mc-fleury's Avatar
Registered User
Join Date: May 2005
Location: canada
Posts: 914
cool, great work man.

user added image

# 4 01-10-2005 , 04:21 PM
samurai jack's Avatar
Registered User
Join Date: Jan 2005
Location: egypt
Posts: 127
great modeling,but you need some light to lighten it up

# 5 01-10-2005 , 04:58 PM
pbman's Avatar
Subscriber
Join Date: Mar 2005
Location: London
Posts: 1,135
woooo - looks amazing - only thing is the shadows on the glass are a bit fuzzy to me - mayb its just me but...other than that nothin else i can say
post us an update soon


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
# 6 02-10-2005 , 08:01 PM
Subscriber
Join Date: Jul 2005
Location: Dublin
Posts: 25
Thanks lads. The windows are fuzzy looking because the rotor blades are moving, the "fuzz" is motion blur. Later

# 7 02-10-2005 , 09:50 PM
DJbLAZER's Avatar
Registered User
Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318
there is two problems with the shadow, it is jagged because of a low resolution shadow map, and it shuld be way more blurry since the rotors are way more blurry.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads