Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
so im basically new at this so dont expect me to know too much of what your talking about
so heres the thing...im working on my first airplane model. im just about done with the modeling part. but i need help with the texturing. i dont know where to even start. do i need to make my own images or what?
heres a picture of what my model looks like so far. any help will be much appreciated :bow:
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