Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 02-08-2008 , 04:44 AM
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Join Date: Mar 2007
Posts: 92

Sculpt Tool + a particular poly object = CRASH!!

Hello. Using Maya 8.5 on a Precision 690. 2Gigs of RAM. OS is Windows XP Pro.

OK. I have a scene with numerous elements.
I have one element, a head (currently in subdiv mode) and if I try to open the Sculpt On Geometry tool with that head selected, Maya closes the program with an error message.

Other elements in the scene can be selected and the Sculpt On Geo tool opens and works fine. I have to say I haven't checked every single element in the scene but the others I have checked present no problems.

Anyone have any ideas how to clean this up? I already went in to the hypergraph and deleted unused nodes. Also, in the scene I deleted all by type: history, and optimized the scene, all in an attempt to debug this scene.

Any help would be welcome. thanks, gang.

Tristan

# 2 02-08-2008 , 04:32 PM
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can you save it out as 'selected' and then import it back???


take it easy and life will be easy
# 3 03-08-2008 , 01:39 AM
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Join Date: Mar 2007
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Worked perfectly. Thanks, man. Much appreciated.
I'll have to remember that trick.

T

# 4 03-08-2008 , 04:05 AM
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great user added image


take it easy and life will be easy
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