Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Hi! I have been trying to apply a cavity map to my mia_material, but i can't find where i should plug it in. Since the diffuse is the main color on that material. Any help would be extremely useful. Cheers!
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off