Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 01-10-2012 , 05:29 PM
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Paint Fluid Dissipation & Other Liquid Issues

I used the paint fluid tool to draw liquid at the bottom of the container to act as a puddle. However, when I play the sim the fluid dissipates for some reason like a really fast evaporation. The dissipation is set at 0 and I even turned the velocity scales to 0 at a point, but the result is the same.

On a side note, I have been coming across issues with liquids interacting with the ground in general like that. I do not seem to have control over the friction attribute for a geoconnecter as I want to prevent sliding as if the surface is teflon.

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