Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 46 18-04-2003 , 08:57 PM
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Claws look heaps better bud!

# 47 18-04-2003 , 11:42 PM
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Straighten the tail a bit more....

Add a eye color.. look pretty said muhahahahha


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 48 19-04-2003 , 01:17 AM
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to0o0o goood mate... just a quick note on texturing...try using deep paint 3d...its veryy good for texturing...and as far as Unwrapping is concerned...deep paint UV comes along with deep paint 3d 2.1. and its pretty good for unwrapping , have'nt used it myself thoroughly, but have heard alot abt it user added image
actually i m empasizing a bit on texturing cause your base model is too good and good texturing will take it farr away.,,, best of luck with it and looking forward to see more...user added image

# 49 19-04-2003 , 01:19 AM
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Wow, how do you make a eye like that :O.. i love it kurt!


"I should call you sugar maple tree cause i'd totally tap that" haha

email - mattwettstein@gmail.com
# 50 19-04-2003 , 01:36 AM
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shoaib Yeah i want to try deep paint just dont have the spare cash at the moment.......

M its just a ramp with a fractal attached.....


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 51 19-04-2003 , 01:39 AM
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Just a ramp with a fractal attached... phhss, make it sound so easy.. hehehe. Great job so far kurt, detail certainly is coming along.


"I should call you sugar maple tree cause i'd totally tap that" haha

email - mattwettstein@gmail.com
# 52 19-04-2003 , 01:41 AM
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here a close up mate....


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 53 19-04-2003 , 01:45 AM
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Wow, from seeing this close i notice you have modelled the excess skin inside the mouth! Great work, also.. thanks for posting this.. the eye really is nice.. i just dont know how to do that yet.. i know of ramps, and a fractal image.. hmm, i will see if i can acheive an effect on my dinos eye user added image. Cya.


"I should call you sugar maple tree cause i'd totally tap that" haha

email - mattwettstein@gmail.com
# 54 19-04-2003 , 01:50 AM
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Kurt, I like a lot this model.
Every time I reload the thread I notice something new and interesting to watch. Keep on it bud!
She looks awesome.
-Two thumbs up-

# 55 19-04-2003 , 01:52 AM
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M theres the hypershade...

Adl, thanks for all your reference mate you helped a lot.


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 56 19-04-2003 , 09:13 AM
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see - I told you so kurt :p

great work bud

# 57 19-04-2003 , 04:20 PM
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Got her mappped as best as I know how...


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 58 19-04-2003 , 04:21 PM
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Map


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 59 19-04-2003 , 04:34 PM
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this is what I am searching for.
A tut how to make this maps.

# 60 19-04-2003 , 04:36 PM
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cool stuff. user added image

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