Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 04-05-2004 , 10:04 AM
foo1971's Avatar
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Location: Adelaide South Australia
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Major assignment

This character is my major assignment for this year I hope that you fellas like it.
I spent ages on the rig and the expressions that drive it.
Ive also created a animation control interface using MEL.
We love it

I have just started to do animation and as yet the character is still only low poly proxy. The armor is finished but just needs to be textured.

any replies regarding texturing and the overall look will be greatly appreciated as im not sure if he should be dark and nasty or colourful.

many thx

Ben

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# 2 04-05-2004 , 10:07 AM
foo1971's Avatar
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mel

here is a screen grab of the control system made with Mel

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# 3 04-05-2004 , 12:49 PM
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damn! That window has alot of info on it. It looks really clean. How long did it take you to make the whole thing?

# 4 04-05-2004 , 02:38 PM
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The whole character including rigging and animation took about 8 weeks part time
It is really cool to animate with , it made my life a lot easier, some say animation control interfaces are no good as they take up to much realestate on the screen. But im not the best animator and this really help me keep track of what I was doing. I love animation now.

Cheers for the replyuser added image user added image

# 5 04-05-2004 , 03:37 PM
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lots of probs for creating all that. I know that takes akot of time but the outcome is great as you know. Good work, Im sure your teacher will be impressed.

# 6 04-05-2004 , 04:07 PM
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Ive also created a animation control interface using MEL

your own ACI with mel ? ...damn your did yourself a good job!
great work man! keep it up! cheers


...
# 7 04-05-2004 , 06:34 PM
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Nice work !!

# 8 04-05-2004 , 09:10 PM
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Great work Ben!! Character looks really cool!



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# 9 05-05-2004 , 05:02 PM
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Here is a shot during an short animation sequence.

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