Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 03-11-2007 , 07:05 AM
port_salut's Avatar
Registered User
Join Date: Sep 2007
Posts: 1

moving object, stationary texture...

ok, i'm probably being a spaz here but have an animated object with a texture(bumps 'n' all) applied but as the object moves, the texture stays put so it looks like the object is moving through the texture!

anyway, it looks cool but i dont want it to do this! any help would be grand!

cheers peeps!

# 2 03-11-2007 , 07:08 AM
gster123's Avatar
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Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
if its a 3d textuer thtn I think you need to parent the texture placement node to the object, might be wrong as I very rarely use them


"No pressure, no diamonds" Thomas Carlyle
# 3 03-11-2007 , 01:53 PM
arran's Avatar
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Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
also - have you selected your object and deleted history?

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