Originally posted by Legolas_hv
But I think I won't do that any more because its like 1.5 million triangles in the scene... that's damn crazy, when I last saved the scene was like 60 MB! OMG!
Man thats mad, I m just going to import the displacements and go from there, think for my model I've got about 1000 polys before I apply the displacement, the Zbrush model is about 700,000.
Think I pushed my system to about 3 million polys once before it went uncontrolable, never go that level though now!
"No pressure, no diamonds" Thomas Carlyle