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Old 15-10-2008, 01:19 PM   #1
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Made myself a wallpaper (of course the actual render is much higher res), thought I'd share (might have too much pink for the fellas though lol <3)

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Mental Ray + Mental Ray Arch Shaders
1 Spot light with soft raytraced shadows
3 light cards
2 Area lights no shadows (for the pink and blue in the backdrop)
Render time was roughly 30 mins
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Old 15-10-2008, 01:59 PM   #2
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very nice love the colours of the liquid looks great but what are they sitting on if its like a bar top or a table? cant really tell but looks nice
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Old 15-10-2008, 03:35 PM   #3
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Good work
I really like the liquid part.
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Old 15-10-2008, 03:49 PM   #4
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that's awesome, no crits from me:bow:
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Old 15-10-2008, 08:00 PM   #5
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Thanks guys, I had to go back and tweak the DoF (I painted it in Photoshop and I missed a spot, but I still love my bootleg Dof lol). Funny I did a rerender and it took around 20 mins, but then again, I've had MR act dopey until I reopen Maya :s

@ anasasis, yes its a bar, its actually just a poly plane but sshh don't tell anyone >.>

I'm posting the actual wallpaper now. Fair warning : its wide.

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Old 15-10-2008, 08:14 PM   #6
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thats wicked, im so using that as my BG now :p you should make 1280x1024 :p
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Old 15-10-2008, 08:20 PM   #7
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Sure why not. I'll do that when I get back. :x
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Old 15-10-2008, 08:34 PM   #8
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:attn: yay!
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Old 15-10-2008, 08:50 PM   #9
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1900 X 1200 and post it up on interface lift!

Looks good! Now for a fiddely bit of crit! The bar bit, I cant put me finger on it but it sort of looke like the glasses are floating, sort of like what you see with some car renders.

MR being dopey, haha, try a right click render, shoyuld speed it up quite a bit.
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Old 15-10-2008, 10:01 PM   #10
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Thanks Steve, I looked at it and I see what you're saying and I'm having a tough time figuring out if thats the way its supposed to be, what with the bar being relflective and all. I did do other renders because I didn't turn on AO on the mia_mat_x's, and I also putzed around with the camera some more just for the sake of "good to know", I'm happy with it but I'm already picking it apart but I guess thats normal. I might put it on Interface lift, who knows


1280x1024 comin' at ya acid.

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Old 15-10-2008, 10:06 PM   #11
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Yeah Gen, thats what I was thinking, might be one of those optical things.

I do that, make something then pull it apart as I always see something that I dont like, I should rendering layers more often and comp it together properly, then i'll have control, CONTROL I tell YA!!!!!
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Old 16-10-2008, 11:26 AM   #12
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wow pretty...

is the colour of the glass actually liquid though?
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Old 16-10-2008, 07:45 PM   #13
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Originally posted by gster123
Yeah Gen, thats what I was thinking, might be one of those optical things.

I do that, make something then pull it apart as I always see something that I dont like, I should rendering layers more often and comp it together properly, then i'll have control, CONTROL I tell YA!!!!!
Like how I'm slapping myself on the head because I didn't even think of turning on caustics? Lol aaah next time.


Originally posted by Chirone
wow pretty...

is the colour of the glass actually liquid though?
Thank you No liquid just a poly surfaces
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Old 17-10-2008, 01:45 AM   #14
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nice job - i like the colors a lot. nothing wrong with a bit of pink.

not sure about the liquid tho - it just seems a bit thick to me, almost like goo - and i'm wondering if there would maybe be a bit more distortion.
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Old 17-10-2008, 05:44 AM   #15
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Originally posted by GecT
Thank you No liquid just a poly surfaces
hmm, yeah, i've never seen glowing liquid before :p
but then if it was glowing liquid maybe thats why it goes to the outside egde of the glass
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