Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 05-07-2005 , 04:52 PM

orc guy


# 2 05-07-2005 , 07:52 PM
mc-fleury's Avatar
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Join Date: May 2005
Location: canada
Posts: 914
look cool.are you gonna make the body...

# 3 05-07-2005 , 07:55 PM
mc-fleury's Avatar
Registered User
Join Date: May 2005
Location: canada
Posts: 914
look cool.are you gonna make the body...i work with zbrush sometime and for me its better just adding details in zbrush.some people are very very stronght to model in zbrush but i find it difficult modeling in that program.anyway you do what you wantuser added image

# 4 06-07-2005 , 08:54 AM
user added image Yeah i know what you mean, modelling with z-spheres is not so bad for organic modelling.. but sometimes they are a bit quircky... but good thing is that they work so fast user added image

Dont think im going to make a body... I thinking, about making a new base model and then import it into Z-Brush something totally different i have to many ideas lol. but i havent been able to use maya for a long time, because of school, so i have forgotten quite a few things :blush:

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