Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 31 24-07-2010 , 12:10 PM
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Close up of printer:

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# 32 24-07-2010 , 12:11 PM
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Looking good mate!!!!!!

To scale? did you bloody measure it all up? LOL you are keen


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"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 33 24-07-2010 , 02:23 PM
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Lol is it nerdy that I did? haha got my tape measure here user added image

# 34 24-07-2010 , 02:36 PM
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Yes it is quite nerdy...which would make me a nerd..cos Im a Surveyor...it is scary...you did what I would do. Measure and make...bahahahahahahaha


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 35 24-07-2010 , 06:12 PM
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Well i thought if your going to do it, do it right user added image

# 36 24-07-2010 , 09:20 PM
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True mate...cant knock you for that at all.

cheers bullet


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"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 37 24-07-2010 , 10:02 PM
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Most of the time I'll take general measurements. Like I'll measure a keyboard, or I'll measure a desk, but not the keys or the drawers. Sometimes I'll block things out and then after I finish modeling them, I'll scale them up to an appropriate size. It's handy when you're building a library of items. That way when you import objects into your scenes, they will already be the appropriate sizes. In my opinion, that saves time in the long run.


Don't be satisfied with what you can do but rather strive to do the things you can't do!
Exceed Expectations!
# 38 26-07-2010 , 03:55 PM
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Hey, been busy weekend with some mates haha, im with you there perfectio its to scale but just general measurements nothing to extreme user added image and heres an update on the mouse still think it needs tweaking but ill do it another time im happy with it for now user added image not bad for eyeballing i suppose haha

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# 39 26-07-2010 , 04:50 PM
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Just found out how to show my wireframes better user added image wireframe for mouse:

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# 40 26-07-2010 , 09:40 PM
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looks good mate...........cant blame anyone for a beer or 3 or good times with the mob!!!!

cheers bullet

P.S I havent done anything to scale yet...better get my arse into gear and rescale some of my stuff.


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 41 27-07-2010 , 10:47 AM
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Thanks Bullet user added image Another update my base unit, looking at it now could do with some more tweaks I think.

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# 42 27-07-2010 , 11:02 AM
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Lookin bloody good mate!!!! whats with the dragon wings on the tower!!! I LIKE grrrrrr flex..nnnggg flex

cheers bullet


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 43 27-07-2010 , 12:31 PM
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Thanks bullet user added image its just what my case looking like haha user added image Close up of Base Unit here, just little bits and bobs to go onw really, then onto modeling abit of the wall and window next to it

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# 44 27-07-2010 , 12:58 PM
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Are you going to texture it???

cheers bullet

P.S post some wires??? just hit wireframe and PrtSc.


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"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 45 27-07-2010 , 04:37 PM
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I might texture it, not sure yet lol never done texturing before Here wireframe

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