Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 15-01-2004 , 11:26 PM
Subscriber
Join Date: Sep 2003
Posts: 46

how to attach these ?

Im trying to attach a trimmed surface. how can i do this without converting it to polygon and snapping the vertices and merging ? thanks

Attached Images

Last edited by Tork; 15-01-2004 at 11:46 PM.
# 2 16-01-2004 , 12:02 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
I do not believe you can.

# 3 16-01-2004 , 12:27 AM
Subscriber
Join Date: Sep 2003
Posts: 46
ok thanks

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads