This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
I did this short animation of a boxing dude for a project a while ago. There are plenty of things wrong with it, but I thought I'd share it for your enjoyment anyway. It was my first Maya model and animation.
I had to lower the quality significantly to get the size down (it's in DivX).