This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
I have to say this, I love the text texture, pink yeah ^^!!! These new rims are nice but I have to say I prefer the curvy spoke thingys on the previous one.
@sicky - thanks...by indents do you mean the gaps between the body panels? (if yes continue reading, if no read anyway ) well basically i bevel the edge where panels separate delete the new faces created extrude the border edges and bevel the edges again to have a nicer edge add supporting edges so the corners dont look "blobby" anyways heres a link https://www.sektor-41.com/forum/showthread.php?t=271
@GecT - ok so thats two for the old rims and two for the new rims
@starjsjswars - well ive been doing 3d for 5 years three of those was in school and ive been modeling for 3 years 4 months 2 weeks 5 days 9 hrs 29 minutes 12 secs.....i could go on but ill probably bore you ....as far as i can remember ive been modeling for three and something years (mostly cars)
thanks guys... boy uvmapping is fun (sarcasm) well whilst im battling with the interior textures heres a render i cooked up this morning (just to keep things alive on this thread)no textures have been added to the interior just a blinn.
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