Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 04-06-2007 , 12:29 AM
alessandro754's Avatar
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heya guys ... here gain !!!

I would like to know if we can subtract geometry from another geometry in MAYA 8.5 ....
ATM i am using the DETACH COMPONENTs in EDIT MESH ... IS THERE ANY OTHER WAY >>>


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# 2 04-06-2007 , 12:42 AM
publicFunction's Avatar
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If I have read you right, you want to do a Boolean Operation.


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# 3 04-06-2007 , 03:22 AM
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If you want to subtract, then R@nSiD is right, use the boolean operation. If you want to extract, then I think using the detach method like you did is correct.


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