Create an object to attach fire to. It can be something as simple as a deformed plane or perhaps a log you have modeled in your fireplace. Select the log, then choose (under the Dynamics Menu) Effects>Fire and walla: you're done.
If you want to tweak it, select your particles and mess with the attributes in the channel box.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off