Hmm, knowing how customizable particle systems are, that would be a pretty impacting starfield. It does need a degree of knowledge in particles though, but hell! would look good if handled correctly.Originally posted by mtmckinley
one, sorta complicated method (so, just ignore me if you're looking for quick and easy. lol) is to use particles.... I've seen some cool scenes using particle-based stars in they sky... but I'd imagine just using images or paintFX would be the most practical thing to do.