Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 17-07-2008 , 11:25 AM
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Mudbox 2009


# 2 17-07-2008 , 12:56 PM
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There are some pretty sweet perfromance boosts in there, well providing your computer can handle it anyways lol.

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# 3 17-07-2008 , 02:48 PM
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Actually I was wondering the same thing, that guy was navigating all willy nilly with no slowdowns.


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# 4 17-07-2008 , 05:44 PM
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Having been a breif user of the Original Mudbox the video show some scope that they are directly competing with zBrush (Market leader for sculpting).

I would like to get my hands on it tbh, as I loved the Mudbox UI as it was less intimidating than Z's.

But without looking at it properly I would not like to state who can do what. Most of us are totaly aware of the abilties of Z. Lets see what Mudbox 2009 offers.


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# 5 17-07-2008 , 07:07 PM
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I like the idea of the Ambient Occlusion in realtime to see the detail, but I think the HDRI is a bit of a gimmick. I'll have to see more before I completely judge it.

Jay

# 6 17-07-2008 , 08:02 PM
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they spelled dynamic wrong....


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# 7 17-07-2008 , 10:02 PM
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ZB ftwuser added image

# 8 17-07-2008 , 10:39 PM
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HAHA, i love that icon, vlad


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# 9 18-07-2008 , 01:39 AM
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Originally posted by Joopson
HAHA, i love that icon, vlad

your mom love it too. user added image:p

[couldnt resist. hehe]

# 10 18-07-2008 , 10:22 AM
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LOL, I was going to write that LOL

top job!!user added image

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