Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 16 03-09-2003 , 04:19 PM
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ello my OLDER brother deleted my work so outof this comp.


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# 17 03-09-2003 , 04:25 PM
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Noooo! Did you pummel him severely? user added image

# 18 03-09-2003 , 04:25 PM
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You know it's only Sept. 3... plenty of time to start again.

# 19 03-09-2003 , 04:30 PM
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No i did not because he is twice my size,ill restart.


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# 20 03-09-2003 , 04:32 PM
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Originally posted by traveler
No i did not because he is twice my size,ill restart.

Heheheh....he has to sleep sometime! Sew him in his blanket to his mattress, place some soap in a sock, and beat the snot out of him. Leaves few external bruises but hurts like hell!

um...

Not that I'd know or anything user added image

# 21 03-09-2003 , 05:26 PM
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Originally posted by Nataliia
Heheheh....he has to sleep sometime! Sew him in his blanket to his mattress, place some soap in a sock, and beat the snot out of him. Leaves few external bruises but hurts like hell!

um...

Not that I'd know or anything user added image

Whoa girl. You seem to have a knack for violence. Lol! :p
-scary-

# 22 04-09-2003 , 06:51 AM
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ghhh...
That girl frightened me! she is as great in modeling as violence!

Traveler, as we say in rugby the taller they are the higher they fall. attach his shoes together :p


Sorry for ya work was great ant fast.

# 23 04-09-2003 , 05:08 PM
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Ive desided to do the outside instead of the inside so this is what ive done so fare

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# 24 04-09-2003 , 05:48 PM
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...

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# 25 04-09-2003 , 06:05 PM
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..

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# 26 04-09-2003 , 06:11 PM
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Looking good user added image

# 27 04-09-2003 , 11:06 PM
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...

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# 28 05-09-2003 , 03:21 AM
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hi guys something looks wrong,any suggestions on what it might be..if this doesnt make sense then forgive me its 5am..


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# 29 05-09-2003 , 04:47 AM
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The top part of the main cylinder (those box-shaped thingy) should be sized up. Look at the concept drawing, the box thingy with the triangle support underneath together should cover half the length of the whole cylinder. Yours is about 1/3 for now.

The turret on the right with the walk way should be lowered to just below halfway of the cylinder. The top part of the turret ( not the squares) could be bigger, just a bit smaller than the squares.

Thichen the polls around the cylinder, narrow and lower the entrance/exit and you should be pretty darn close.

# 30 05-09-2003 , 05:18 AM
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Really taking shape traveler. Keep up the great work! Looks to me like your following the guidelines.


"I should call you sugar maple tree cause i'd totally tap that" haha

email - mattwettstein@gmail.com
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