Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 04-08-2004 , 03:55 AM
abie1's Avatar
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Join Date: Mar 2003
Location: Miami, fl
Posts: 45

Help guys

I'm modeling and texturing a zepplin and need some references; the ones that I got from places like google and the like have help, but barely, I can't see enough detail in them. If any of you out there have any or know where I can get some pleeeeeeeeeez let me know. Your help is greatly appreciated. Oh, if any of u can get me some, like, blueprints of one, that would be awesome. Thanx again.

# 2 17-08-2004 , 03:41 AM
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Join Date: Dec 2002
Location: east coast
Posts: 84
i'm not too sure about blueprints, but you can try places like corbis.com or photolibrary.com and if you're really serious i remember like history channel or discovery channel done like a two hour special about zepplins. talking about their dimensions and other great resouce stuff you should be able to use.

# 3 19-08-2004 , 02:02 AM
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Join Date: Aug 2004
Location: Arizona
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Blueprints


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