Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I have a object with a 3D texture assigned to it, but when I try and animate the object the texture just slides all over the object.
Is there a way of stopping this?
Cheers guys
"You can live for yourself today -- or help build tomorrow for everyone" _LIVID
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