Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
im producing/animating a music video for a friendly band of mine called Sydney (https://www.myspace.com/sydney1) and im currently modeling their instruments, this is shawn's bass. ive got the general stuff down now just time for the fine details. Pegs tuning gears on the back strings etc.
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