Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 04-08-2006 , 05:52 PM
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New scene Problems

Hi guys, Everytimei start up a fresh scene i appear miles away from the grid or origin. In fact when i place a primitive in the scene i cannot see it or the grid, even if i hit f or a. I've had a play with some of the settings but nothing is helping, any ideas?

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# 2 04-08-2006 , 07:07 PM
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Any ideas?


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# 3 04-08-2006 , 07:30 PM
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Any ideas?


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# 4 04-08-2006 , 07:49 PM
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what settings did you play with?


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# 5 04-08-2006 , 08:21 PM
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did you change the grid scale? the default is CM, check if it is set to that


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# 6 04-08-2006 , 08:44 PM
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I dont think it has anything to do with the grid scale, when i start maya up you are usually greeted with the grid, i am not which is perculiar as its always turned on. So i added a primitive in the scene and cannot see it, i press f and a and nothing, even the poly count remains 0. really perculiar, it appears quite a few of my usual settings have gone 'tits up', like i cannot adjust the settings of any primitive in the small channel editor. Any way i can completely revert back to factory settings? I've just done a complete reinstall and its still the same


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# 7 04-08-2006 , 08:56 PM
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It was the camera clipping plane, thanks guys


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# 8 04-08-2006 , 09:30 PM
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deleting (home)/maya/(version)/prefs/userPrefs.mel might help -> uses defaults the next time you launch maya


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