Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 16-06-2003 , 06:47 PM
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Hand

Okay, this is my first attempt to use Maya (or any CG program for that matter) so my question is kinda noobish. I need to connect the fingers to the body of the hand, and I would like to do it without converting to polygons first. Any feedback is most appreciated.

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# 2 16-06-2003 , 08:02 PM
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your first time? wow in that case :bow:

# 3 17-06-2003 , 01:20 PM
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I wish i could tell ya buddy, i've been using maya for about ten months now, the benefits of nurbs attracted me to the method immediately, however i've give up on it somewhat now, i too had the same kind of probs with attaching stuff, i got sick of the message 'cannot attach a trimmed surface' for one, and even when succesfully attaching untrimmed stuff, i seemed to hit probs when it came to animating them.

So subsequently recently i turned attentions to poly modeling which gave me great results in no time, Dirk Bialluchs 'Connect Poly Shape' is a great little tool which gives you a smoothed proxy feedback whilst you control minimal vertice points on a 'base' mesh, (it mirrors your low poly model and creates another subdivided version of it).

It seems that if your a bit of a beginner like myself then nurb modelling is best left for the future, nurbs and subdivision might come a little easier to me after first mastering the poly, sorry i can't help you much, you need a Maya guru in here, theres plenty of 'em around but they're pretty busy if not employed in the field, if you don't get a reply just bump the thread up again in a couple of days or so user added image

That arms looking pretty good so far though


Last edited by Aphex; 18-06-2003 at 12:47 PM.
# 4 17-06-2003 , 01:33 PM
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"wish i could tell ya buddy, i've been using maya for about ten months now, the benefits of nurbs attracted me to the method immediately, however i've give up on it somewhat now, i too had the same kind of probs with attaching stuff, i got sick of the message 'cannot attach a trimmed surface' for one, and even when succesfully attaching untrimmed stuff, i seemed to hit probs when it came to animating them."

One of the big reasons I went to Subd's, and I think others who switch would say the same user added image nice work so far though...
Brian


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