Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 17-03-2005 , 03:11 PM
Registered User
Join Date: Dec 2004
Posts: 24

fog in perspective view

hie
how could i put far away the for in the perpective view
caus this fog hide my big object ,that not cool user added image
thx.
maybe in preferences but i didn't found it


perfect
# 2 17-03-2005 , 05:15 PM
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Technical Director
Join Date: Feb 2004
Posts: 2,988
you might have 2 things wrong.

shading>hardware fog. if its off, go to Window>Outliner. Click on persp, and press ctrl>a. you should see a text box beside "Far Clip Plane". Crank that up by a few thousand.

Hope this helps.


Imagination is more important than knowledge.
# 3 17-03-2005 , 06:01 PM
Registered User
Join Date: Dec 2004
Posts: 24
yeeeessss
your save my life that exacly that soo gllaaaad
thx :p


perfect
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