Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 08-02-2004 , 04:07 PM
powernemo's Avatar
Registered User
Join Date: Jan 2003
Posts: 57

AnOtHeR ChAr HORUS

Hi there

here's the start of this new char
as the previous the original char is from Feng Zhu i like this kind of subject and the art of Feng ... this is the reason of repeated "inspiration".

Attached Thumbnails
# 2 08-02-2004 , 04:13 PM
I-Iybrid's Avatar
Simply Maya OG
Join Date: Dec 2002
Location: Queensbury NY, US A
Posts: 1,438
Looks pretty cool. Just some of the edges look too sharp. And his ear peice thing there, it needs to be smoothed out, because its too blocky compared to the rest of the head. user added image I like the color.


- Hybrid
# 3 08-02-2004 , 09:07 PM
powernemo's Avatar
Registered User
Join Date: Jan 2003
Posts: 57
thnx I-Ibryd

edges will sharped but ear piece is as is ....i'll work to make it so realistic and.. i'm sorry for color.... but after a quick-tweak that nice pearlescent blue will be replaced from a shining metal texture user added image ... this char is slightly different from original model and maps will be more accurated than Anubi's work , i'm not sure i'll mantain the original texture from Feng Zhu got some ideas???

Cya soon with updates!!!

# 4 08-02-2004 , 09:08 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
pretty neat. user added image

# 5 08-02-2004 , 09:54 PM
dave_baer's Avatar
Moderator
Join Date: Sep 2002
Location: Plantation, Florida
Posts: 1,568
Nice.

I agree about the "ear pieces". Too polygonal. Smooth them out more.


Dave Baer
Professor of Digital Arts
Digital Media Arts College
Boca Raton, Florida
dbaer@dmac.edu
# 6 09-02-2004 , 11:59 AM
powernemo's Avatar
Registered User
Join Date: Jan 2003
Posts: 57
thnx guys

i'm really happy u like it for earpieces... dunno ... i'll think about it i'll try to make u like it ...later new version.

cya

# 7 11-02-2004 , 01:54 AM
powernemo's Avatar
Registered User
Join Date: Jan 2003
Posts: 57
Yep ... this is an intermediate level of the work ... just to test light on surfaces ... texture is just for fun yet...

Attached Thumbnails
# 8 11-02-2004 , 02:03 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Looking nice. user added image

# 9 11-02-2004 , 10:26 AM
powernemo's Avatar
Registered User
Join Date: Jan 2003
Posts: 57
Thnx Mike

i'll do my best to make even better

# 10 11-02-2004 , 05:32 PM
dave_baer's Avatar
Moderator
Join Date: Sep 2002
Location: Plantation, Florida
Posts: 1,568
One thing about light. Do your textures first, then light you scene. If you put a light on it before you texture, say - with that really reflective phong - then adjust the light to it, when you put your real texture on it, you will see a definate change and have to readjust the lighting again. Shading, color, and texture all all have an affect on how the final lighting will look on it.

user added image


Dave Baer
Professor of Digital Arts
Digital Media Arts College
Boca Raton, Florida
dbaer@dmac.edu
# 11 11-02-2004 , 07:49 PM
MainlineX's Avatar
Registered User
Join Date: Jun 2003
Location: Johannesburg
Posts: 641
Nice character! Good work!



-------------------------------------------
# 12 12-02-2004 , 12:32 AM
powernemo's Avatar
Registered User
Join Date: Jan 2003
Posts: 57
Thanx 2 all guys...

it's time for textures now... need one day to work ... i think i'll finish for tomorrow ... still have problem with bump

# 13 12-02-2004 , 02:27 PM
powernemo's Avatar
Registered User
Join Date: Jan 2003
Posts: 57
not definitive result ....

Attached Thumbnails
# 14 12-02-2004 , 02:40 PM
roach105's Avatar
Subscriber
Join Date: Dec 2002
Location: T.O Baby!
Posts: 1,016
powernemo that looks really good. I really like the look of the ears or whatever you call them.

# 15 12-02-2004 , 05:42 PM
powernemo's Avatar
Registered User
Join Date: Jan 2003
Posts: 57
thnx ... nice u like it!
need to adjust some texture ... and i'll be ready for lighting and environnement.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads