Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 46 12-01-2007 , 02:00 AM
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be carefull with the string, it may be too thin.

# 47 12-01-2007 , 02:08 AM
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Hey man there generally called "short" or "horse" bows (as they can beshot from a horse.

If you get the pose right then you might not need to model the srting at all


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# 48 12-01-2007 , 04:12 AM
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nar I was planning on leaving it off due to the model process of the prize. Not going to change the pose that much, well not planning too anyway.

But will add one after as I`m planning on doing lots with this model after the comp.

My mate showed me the intro to a pc game called "Titan Quest" last night and medusa was in it. (very nice little animation)

Had alot of new ideas about the costume from that, but I did not like the head they used.
(snakes coming from the eye brows - really??).

He said the game sucked though.


# 49 12-01-2007 , 10:19 AM
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noooooo my pc justed died on me.

Heared a POP - black screen then nothing dead.

I think its just the power surply (wishful thinking, wishful thinking)

I hope so cant really work on my laptop and cant really afford new computer bits (i can handle a new power surply though).

Did loads tonigh as well. She now has a top and I started on her bow.

Plz let all my work be safe.
:hug:


# 50 12-01-2007 , 10:25 AM
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That aint good news man, Hope its just a simple thing thats gone?

Chuffing shame if its all gone, maybe medusa has cursed you?????

Sure it wont be though.


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# 51 12-01-2007 , 10:29 AM
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yeah, That is not good news:headbang:

Hope you can manage to sort it out. Your medusa was really cool.

# 52 12-01-2007 , 10:31 AM
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Originally posted by tweetytunes
noooooo my pc justed died on me.

Heared a POP - black screen then nothing dead.

I think its just the power surply (wishful thinking, wishful thinking)

I hope so cant really work on my laptop and cant really afford new computer bits (i can handle a new power surply though).

Did loads tonigh as well. She now has a top and I started on her bow.

Plz let all my work be safe.
:hug:

Black that is shiiit, You could make a model with outh the string and then and if you win take some string and bind it on the bow


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# 53 12-01-2007 , 11:04 AM
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the first time i did a medusa model my house caught fire - the second time pc blows up. I soud quit now.

Had a look at the pc and at that the mo it looks like everything is fine. It was alot clearner in there than i thought it would be. But try and turn it on and nothing so I feeling comfurdent at the momement.

find out 2mo

finguers crossed.


# 54 12-01-2007 , 11:30 AM
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Damn, your Medusa was looking good too.
Fingers Crossed***


"If Less is more then think how much more more would be..."


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# 55 13-01-2007 , 02:47 AM
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well after visting no less than 6 towns I finally got a power surply and its up and running.

No where had a power surply over 350 which is what i had before.

took the other one apart and cant find what went wrong.user added image

anyway lost alittle work (the lasted file currupted) but not lost alot.
The details on the top and the bow
which = about 3 hours work. better than losing the whole thing.

Anyway update pic

https://www.ravage3d.com/images/neils...ed_update1.jpg

better go on and get workinh to catch up


# 56 13-01-2007 , 03:10 AM
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Hey tweetytunes - glad to see that your project is still safe. That must be a big relief. user added image

Your model is looking cool - though I am not really sure about her t-shirt - it just seems a bit redundant at the moment, though if you decide to keep it I would sort out the front corner under the arm which I think should have more of a curve to it where the shoulder strap meets the top.

Loving the rest of your model though - this will look cool once you have the bow in place and maybe something on her back carrying arrows.

# 57 14-01-2007 , 03:08 AM
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yer i`m not liking too.

got rid off it but cant seem to come up with any thing else that looks right.

going to need to think about this one

here ae some updates:

blocking out where the snakes go. going for ten snakes. 3 each side 4 on top.

https://www.ravage3d.com/images/neils...2007/med_a.jpg

some amor idea not 100% happy with it so far

https://www.ravage3d.com/images/neils...2007/med_b.jpg

https://www.ravage3d.com/images/neils...2007/med_c.jpg

smoothed and rendered

https://www.ravage3d.com/images/neils...07/render1.jpg

https://www.ravage3d.com/images/neils...07/render2.jpg

https://www.ravage3d.com/images/neils...07/render3.jpg


# 58 14-01-2007 , 04:20 AM
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Very cool man that is some sweet model. Great detail, Just one question, are you going to do ears or just hols like at snakeuser added image


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# 59 14-01-2007 , 04:29 AM
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this was covered before in the thread as well as my resons why


# 60 14-01-2007 , 01:39 PM
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Hey man, looking good!

Glad it was only your power supply that went.


On the model, her breasts look like they are in an "arms down" pose at the moment, as well as the left one, to me, should be slightly smaller for the pose that she's in (due to her arm reaching backwards)

Cheers


"No pressure, no diamonds" Thomas Carlyle
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