Maya 2020 fundamentals - modelling the real world
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# 1 24-01-2003 , 12:18 AM
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My first WIP post- character

This is the beginnings of a character i am making to use in my final year project at uni. Not too sure where its going. Things will change but i just thought it'd be nice to have some feedback and suggestions. user added image

The ears certainly need adjusting for a start...just noticed that lol
anyway here goes...

# 2 24-01-2003 , 12:21 AM
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of course it would help if i attached the file....

# 3 24-01-2003 , 02:00 AM
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Great start bud...The only area you should take a look at is under his nose its really square where the nostrils are. Bring down the middle part and the side of the nostrils...


Good stuff....


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 4 24-01-2003 , 02:05 AM
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I like it. The style is pretty neat. Only thing I can see from the pic is under the nostrils there appears to be a ridge there. Now where is the body? LOL

# 5 24-01-2003 , 02:06 AM
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Kurt beat me to it! Oh well, at least you know others noticed it too.

# 6 24-01-2003 , 02:38 AM
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That guy looks wicked! Nor evil or friendly in character.

Good character-design. I guess the big nose did it.


I do not support Bush! Nor Saddam! Long live UN!
# 7 24-01-2003 , 08:47 AM
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Cheers guys I see exactly what u mean - hey at least I can say one thing about his nose...Its better than Michael Jackson's user added image

wchamlet - i do tend to become over indulgent with heads before i start the bodies, its a bad habit of mine heheh but i will do it - promise lol

Anyway here is an update - I have practically rebuilt the nose and restyled the ears a little. Oh and ive added some proper eyes. The shading is just a temporary thing.

# 8 24-01-2003 , 03:04 PM
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Hey, that looks great. I like the hard edges you have in your character. It's not like most cartooned characters, which are mostly smooth. I think your style for this head works great. Only thing I see now is the seem on the chin.

# 9 25-01-2003 , 12:40 AM
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You're not alone when you say you model the heads first. I do the same thing usually since heads are the hardest thing to model. If you don't have a good face, there's no use building a body I say. Good job on what you've done so far. Is this one polygons or nurbs? Wait, wait. Let me guess...... polys?

# 10 25-01-2003 , 12:50 AM
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Looks great! I like the style. Only thing, looks like there's a bump under the lips and on the chin.


mahalo,

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