Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 03-07-2003 , 05:13 PM
Registered User
Join Date: Jul 2003
Location: London, UK
Posts: 4

help the lesser!

hi, i got a problem to something real simple cause i never done it before. all i want to do is stick a file texture to a building and get it to tile instead of stretch across the whole polygon. please heeelp a girl in distress!

# 2 04-07-2003 , 01:11 AM
Nem's Avatar
Subscriber
Join Date: May 2002
Location: Faringdon, UK
Posts: 1,480
theres an option in the attribute editor when u select the placement node called repeat UV user added image it shud repeat your texture file the number of times you specify in whichever direction (U or V)


- Simon

My Website: www.Glass-Prison.com
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads