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Old 02-03-2005, 03:45 AM   #16
mhcannon
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With just the brick texture applied to the sides, and the UV's scaled out to allow mirrored tiling.
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Old 02-03-2005, 04:50 AM   #17
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I figured it out with your post before the last. But do I just create a lambert for each texture I have?
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Old 02-03-2005, 04:52 AM   #18
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Originally posted by gohan1842
So, do I create a lambert for each texture I have?
Basically. Here is the scene file with UV's done and both textures.
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