The cheeks seem too high. Take an image of a skull and compare it to what you've got and you might make adjustments accordingly. Looks good technically, but needs some anatomical adjusting, I think.
I see exactly what you mean, thanks alot for the advice. I used a side rendering from a book that was a bit older.
There also seems to be that indentation in the forehead that I can't get rid of, I tried turning the edges but it still seems very sharp. If you have anymore advice it would be greatly appreciated.
dude, that rocks if your actually putting that in a video game, especially if its a shooter game. No ones gonna be like... ohh... the cheeks are to high, im not gonna play this... they be like "I wanna shoot that high-cheeked russian bastard!"
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