Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 02-08-2006 , 05:43 PM
peter.stenhouse's Avatar
Registered User
Join Date: Aug 2005
Posts: 2

image sequence texture will not batch render

Hi there. I have used a SGI image sequence to animae the baldness attribute of some fur. The fur feedback shows the changes over time, and current frame renders display the correct result. However, in batch renders the aniamtion doesn't show! Why would the batch render and the current frame render be different. Please help as this is a major hurdle in creating an urgent effect.
thanks in advance
Peter


Never shake a baby
# 2 02-08-2006 , 06:39 PM
Registered User
Join Date: Jul 2006
Posts: 10
Are you using a different renderer for your current and batch renders?

# 3 02-08-2006 , 07:03 PM
peter.stenhouse's Avatar
Registered User
Join Date: Aug 2005
Posts: 2
No I am using the software renderer for both the currnet and the batch renders. It doesn't work in either command line or maya rendering.
Thanks for the reply? any other ideas...
Peter


Never shake a baby
# 4 02-08-2006 , 08:14 PM
Registered User
Join Date: Jul 2006
Posts: 10
Have you tried different renderers? I've had a model render in mental ray but not in software before.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads