Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 10-06-2008 , 08:14 AM
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Real Head Texturing

Hey Guys

Looks pretty good, theres maybe a slight bit of compression on the top of the head....

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# 2 10-06-2008 , 08:29 AM
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I think there is a little stretching in the nose area, some tweezers on the nostrils should tweek it up though user added image




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# 3 15-06-2008 , 04:20 AM
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I wonder if thats permanent. Would make mug shots very difficult.

# 4 16-06-2008 , 07:52 AM
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ha ha! looks like he missed out the ears. user added image it looks a little bit too strong / dark to be real, but what do i know.

# 5 16-06-2008 , 05:22 PM
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damn that is pretty close to accurate on that checker map.


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