Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 17-03-2003 , 11:54 PM
flys's Avatar
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diamomd

Hello,
I should render a realistic diamond, but I don't know how can I do properly. Some help ? Thanks to all

# 2 18-03-2003 , 02:37 AM
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try using a normal glass shader but add some refraction into it,, tweak the inside shape of the diamond so that you get the "refracted" look on it..

# 3 18-03-2003 , 02:40 AM
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I try,
thanks so much !

# 4 18-03-2003 , 06:37 AM
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hey flys, can you post some renders if your're finished? some time ago i also tried to make a diamond... but i couldn't make it correctly...

# 5 18-03-2003 , 05:54 PM
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I enclose a render and one small animation of my diamond, than however I've rendered with lightwave, that it is simpler for me in order to obtain my scope, that is one acceptable static image

# 6 18-03-2003 , 06:36 PM
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this is my still image but I've rendered it in LightWave ...

# 7 18-03-2003 , 06:48 PM
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and this is the link of the simple animation
[URL=https://www.reggionightnday.it/tutorial/diamante/diamante.htm]

# 8 19-03-2003 , 06:24 AM
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hey thats cool... i needed this some time ago! but i'll try to make one if i have some time left

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