Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 25-01-2006 , 01:48 PM
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Join Date: Aug 2005
Location: Ky
Posts: 25

Turning a propeller

Hello once again,
I’m have made WW2 scene with a p51 mustang and I’m having trouble making the propeller turn. When I create this scene the propeller fly’s away from the body of the plain. I know you should parent the propeller to the body of the plain. But I’m not shore how to do that and make the propeller turn at the same time. I had uses the vortex to make it spin. I also scene some people use key handling, but I’m not shore how to do that a make it spin constant.
Can some one give me a walk through on how to do this.

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