Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 25-06-2007 , 12:38 AM
Registered User
Join Date: Jun 2007
Posts: 3

Modeling a head


# 2 25-06-2007 , 01:19 AM
Jr.Who
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Posts: n/a
Go to isoparms (by right clicking on the sphere), then select the middle isoparm (and make sure itÕs the middle one!), then go to Edit NURBS>Detach Surfaces, select the one half you want to delete, then delete it.
user added image

# 3 25-06-2007 , 10:59 PM
Registered User
Join Date: Jun 2007
Posts: 3
Thanks, I'm just used to working with google sketchup.

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