Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 03-03-2003 , 06:35 PM
sdch1000's Avatar
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Join Date: Jun 2002
Location: Miami, FL. USA
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Image size & camera shake.

I guess I already know the answer to this question but I just want to make sure.

If I want to have an animation at 640x480 for example, and I want to use a camera shake effect like in After FX or some other compositor, then that means that I have to render the image sequence larger than 640x480 to make sure that the animation stays without any weird cutting, right?

# 2 03-03-2003 , 07:09 PM
ragecgi's Avatar
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Join Date: Sep 2002
Location: Minnesota, USA
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Yepuser added image

It was a good idea to post this though, because maybe others were confused about this same issueuser added image


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 3 04-03-2003 , 01:48 AM
alexgc's Avatar
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Join Date: Nov 2002
Location: London
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Yeah i was wondering about this myself a few months back. In the end I just did the camera shake myself in maya with a few keyframes and the trax editor user added image

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