Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 106 14-12-2010 , 01:28 PM
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Ok FINALLY sorted the normals out....what a pain...here is another with I think better lights. I havent gone into more texture yet...I keep getting an error when I try to use the clone tool...am waiting for a special old drunkard like me to answer then I will move on.

cheers bullet

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bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 107 14-12-2010 , 02:24 PM
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Turn off two-sided lighting can help you to find surfaces that have their normals reversed. They will show up as flat black.


"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675
# 108 14-12-2010 , 04:05 PM
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Turn the lights down bullet, I just went blinduser added image

# 109 14-12-2010 , 09:08 PM
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Thanks ct I have done that...all is good normals wise...finally...I have taken your advice and model with that option turned off now LOL...thank you for that.

Eh?? aaawww Nilla I AM blind LOL thats why its bright....I cant see otherwise...or its my screen? I will turn it down for the next one for you...LOL

cheers bullet


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 110 14-12-2010 , 09:26 PM
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My monitor a bit off at the moment, I can tell you that. But the plane looks cute so far, I just like to stalk you and nag about lightinguser added image

# 111 14-12-2010 , 09:39 PM
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I know you do Nilla LOL!!! I will get your advice later, I would like to put it in a hangar with a few copies so I will be going for that old WW2 rustic/dingy dirty look with correct lighting...

Thanks for the stalk/nag gaaawwwd.user added image

cheers bullet


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 112 28-12-2010 , 07:36 AM
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A little more progress.....the UV's are upshit and Im not going to do it all again...what I get is what I get. Lesson learned...when modelling take into account to clean lines in the model...wich will transfer to the UV (I think I already said this?).

cheers bullet

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bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
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